Lab

Lab

Side projects, experiments, and archived works that sit outside my resume and blog.

Scope

Non-resume workbench

Lab is intentionally separate from both Resume and Blog: it keeps smaller builds discoverable without treating them as career highlights or technical articles.

AI-Assisted Toys

Small utilities and playful apps built primarily through AI-assisted development.

3 items

Dia2Dic

2026

A Diablo II encyclopedia page for looking up item information through a lightweight search interface.

Game Utility Search AI-Assisted Codex

Aion2Boss

2025

A field boss spawn management page for Aion 2, made as a practical game-side companion tool.

Game Utility Scheduler AI-Assisted Codex

Minigame

2025

A small web-based minigame collection made for casual random draws and lightweight group interactions.

Web Game Random Draw AI-Assisted Codex

Experiments

Small technical probes, graphics sketches, and implementation ideas.

2 items

ShaderToy Contributions

2023

Small shader sketches and transition-effect experiments published separately from my main resume work.

GLSL ShaderToy Visual Effects

CanvasOverGLView / CanvasOverGLES

2022

An Android graphics library experiment for drawing Android Canvas content over GLES-based View and Surface targets.

Android OpenGL ES Canvas

Side Projects

Personal tools and apps that sit outside the main resume narrative.

2 items

Avengers Key

2021

A Stream Deck side project with animated graphic buttons and local PC command controls.

Stream Deck Desktop Tools Animation

EveryonesComplication

2022

A Wear OS complication app experiment that displayed Bitcoin pricing and alarms on Android watch faces.

Wear OS Complication Android

Early Works

Older projects kept as part of the development trail.

1 items

Sword Art Online: Babel of Dungeon

2016

A local indie RPG game experiment built with Unity3D in collaboration with an artist.

Unity3D Game Early Work