Dia2Dic
2026A Diablo II encyclopedia page for looking up item information through a lightweight search interface.
Lab
Side projects, experiments, and archived works that sit outside my resume and blog.
Scope
Lab is intentionally separate from both Resume and Blog: it keeps smaller builds discoverable without treating them as career highlights or technical articles.
Small utilities and playful apps built primarily through AI-assisted development.
A Diablo II encyclopedia page for looking up item information through a lightweight search interface.
A field boss spawn management page for Aion 2, made as a practical game-side companion tool.
A small web-based minigame collection made for casual random draws and lightweight group interactions.
Small technical probes, graphics sketches, and implementation ideas.
Small shader sketches and transition-effect experiments published separately from my main resume work.
An Android graphics library experiment for drawing Android Canvas content over GLES-based View and Surface targets.
Personal tools and apps that sit outside the main resume narrative.
A Stream Deck side project with animated graphic buttons and local PC command controls.
A Wear OS complication app experiment that displayed Bitcoin pricing and alarms on Android watch faces.
Older projects kept as part of the development trail.
A local indie RPG game experiment built with Unity3D in collaboration with an artist.